Controls: WASD to move, space to jump & read signs, mouse to move the camera, esc to pause.

The game created as the final project for an Intro to Gamedev course. Scope was reduced due to COVID-19, but I'm still proud of this.

Also, just want to shout out for their tutorials, their one on custom gravity was super helpful in making this.

Fun fact: the 5th stage was made twice. First time, just as I finished it, Unity crashed. Second time I made it again twice as fast fueled by rage.

HIDDEN LORE: the ball's name is apparently Gravy Oob. This has been decided by powers more powerful than me.

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